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Intel CTO needs builders to construct as soon as, run on any GPU


Over twenty years in the past, the Java programming language, initially developed by Solar Microsystems, provided builders the promise of having the ability to construct an utility as soon as after which have it run on any working system.

Greg Lavender, CTO of Intel, remembers the unique promise of Java higher than most, as he spent over a decade working at Solar. As an alternative of needing to construct functions for various {hardware} and working programs, the promise of Java was extra uniform and streamlined improvement. 

The flexibility to construct as soon as and run anyplace, nonetheless, is just not uniform throughout the computing panorama in 2022. It’s a state of affairs that Intel is seeking to assist change, a minimum of relating to accelerated computing and using GPUs.

The necessity for a uniform, Java-like language for GPUs

“As we speak within the accelerated computing and GPU world, you need to use CUDA after which you may solely run on an Nvidia GPU, or you may go use AMD’s CUDA equal operating on an AMD GPU,” Lavender instructed VentureBeat. “You possibly can’t use CUDA to program an Intel GPU, so what do you utilize?”

That’s the place Intel is contributing closely to the open-source SYCL specification (SYCL is pronounced like “sickle”) that goals to do for GPU and accelerated computing what Java did many years in the past for utility improvement. Intel’s funding in SYCL is just not totally selfless and isn’t nearly supporting an open-source effort; it’s additionally about serving to to steer extra improvement towards its not too long ago launched client and information middle GPUs.

SYCL is an strategy for information parallel programming within the C++ language and, based on Lavender, it seems to be loads like CUDA.

Intel helps standardization for one code to rule all of them

So far, SYCL improvement has been managed by the Khronos Group, which is a multi-stakeholder group that’s serving to to construct out requirements for parallel computing, digital actuality and 3D graphics. On June 1, Intel acquired Scottish improvement agency Codeplay Software program, which is among the main contributors to the SYCL specification.

“We must always have an open programming language with extensions to C++ which might be being standardized, that may run on Intel, AMD and Nvidia GPUs with out altering your code,” Lavender mentioned.

Automated instrument for changing CUDA into SYCL

Lavender can also be a realist and he is aware of that there’s a lot of code already written particularly for CUDA. That’s why Intel builders constructed an open-source instrument known as SYCLomatic, which goals emigrate CUDA code into SYCL. Lavender claimed that SYCLomatic in the present day has protection for about 95% of all of the performance that’s current in CUDA. He famous that the 5% SYCLomatic doesn’t cowl are capabilities which might be particular to Nvidia {hardware}.

With SYCL, Lavender mentioned that there are code libraries that builders can use which might be gadget unbiased. The best way that works is code is written by a developer as soon as, after which SYCL can compile the code to work with no matter structure is required, be it for an Nvidia, AMD or Intel GPU.

Wanting ahead, Lavender mentioned that he’s hopeful that SYCL can turn out to be a Linux Basis challenge, to additional allow participation and progress of the open-source effort. Intel and Nvidia are each members of the Linux Basis supporting a number of efforts. Among the many tasks the place Intel and Nvidia are each members in the present day is the Open Programmable Infrastructure (OPI) challenge, which is all about offering an open customary for infrastructure programming items (IPUs) and information processing items (DPUs).

“We must always have write as soon as, run in every single place for accelerated computing, after which let the market determine which GPU they need to use, and degree the enjoying area,” Lavender mentioned.

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